chris-littlechild - December 2, 2014
Ah, The Evil Within. If you believed the PR bullcrappery that was flying around prior to release, this was a glorious resurgence for survival horror. It was the latest ball-busting scareathon from Shinji Mikami, creator of Resident Evil. It was a big mothereffing deal all around.
But here's the rub: you can't please everyone. Where the Internet is concerned, you're lucky if you can please freaking anyone. Since release, players and critics have praised and griped at The Evil Within in fairly equal measure. Maybe we should break the stalemate by looking at the game afresh.
As a goddamn movie, for instance. Let's cut out the HUD, get some 60fps going and watch the cinematic story unfold over two hours.
That, right there, is what Gamebill does best. These mad, mad bastards previously made a 4.5 hour Ellen Page movie from Beyond: Two Souls, brought to us by Kotaku. A little The Evil Within should be easy work for them. From that opening crap-your-pants moment with the chainsaw dude/creepy blood-well, you know this is perfect theater fare.
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