TV & FILM
brian-mcgee - May 15, 2018
Comic book purists have taken issue with Zack Snyder's interpretations of beloved superhero characters ever since Man of Steel. He clearly lifted bits and pieces from comics that he likes—mostly ones by Frank Miller—and inserted them into his various DC films, but they didn't feel comic book-y, they felt video game-y.
The initial designs for Steppenwolf, when he appeared in a Batman v Superman deleted scene, pointed us toward the Injustice video game series, and things began to click. It was clear that he was using this video game series, rather than the established comic book mythos, to guide his cinematic universe.
The clues are all over Justice League, from Superman "coming back wrong" to the designs for Cyborg and Flash, it was clear that he was using this as a roadmap for his film universe, which sadly ended when he was either fired or stepped away willingly from Justice League.
Zack Snyder himself has now confirmed this via a social media platform he uses called Vero (h/t ComicBook Movie). A fan asked him if he was influenced by the storyline from the Injustice games he simply replied "Oh yes," which can now help those of you out there searching for a concrete reason to hate these films reach some closure.
If video game movies have proven nothing else, it's that video games are not cinematic. You can't replicate the gaming experience on film, and those who try end up failing every single time. Zack Snyder had a wealth of backstory, over 75 years worth, to pick from and he went with some newfangled attempt to revive the DC Universe that more or less failed and is now mostly forgotten.
Say it once, say it twice, third time's a charm, it's a good thing that Zack Snyder is no longer involved with the DC film universe.