chris-littlechild - August 23, 2016
At heart, Metal Gear has always been about survival. Well, survival and TACTICAL ESPIONAGE ACTION, but they’re one and the same really. If you’re getting your espionage on tactically, you survive. If you’re using your stealth camo to plant C4s on guards’ backs to make them into walking man-bombs, you’re a bit of an asshole, but you’re also surviving because you’re invisible.
Anywho, yes. Stealth games have a whole lot in common with the survival horror genre, if you think about it. The limited resources, being horribly outnumbered in enemy territory, all of that good stuff. Metal Gear Solid, now freshly Kojima-free, is embracing this fact with its latest title. They’re even naming it Metal Gear Survive, so as to hammer home what I’ve been talking about for the last couple paragraphs.
Now, obviously, any post-Kojima release was going to slated by the Internet. The man’s an icon, after all, and many fans thought that the franchise would go swiftly down the shitter in his absence. So it was no surprise that the Survive announcement trailer got an even worse welcome than Call of Duty: Infinite Warfare did. That was inevitable, really.
The surprising part? Just how much of a departure we’re dealing with here. Survive was unveiled earlier this week at Gamescom, and is billed as a co-op survival game set in an alternate universe. The teaser starts with that classic dumbass-gets-sucked-into-a-wormhole thing, and it all goes downhill from there.
On the plus side, we do get to wang creepy horn-faced demon dudes in the face with a crowbar. I suppose that’s something to be thankful for. Give it an ogle for yourself, via IGN:
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