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The Horses of ‘Battlefield 1’ Aren’t Unstoppable Killing Machines Any More

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chris-littlechild - September 21, 2016

  Betas are important for any game. However hard you try to balance everything, crush bugs and such, there’ll always be issues with it. Gamers, as we know, are liable to tear developers a new asshole at the slightest provocation, so it’s always useful to get them on board. Because if there’s anything wrong, you can damn well bet that you’ll hear about it.  

Rather now than after release, huh?

Sometimes, you just need to see how things will play out in actual matches. Just in case you’ve got a weapon that’s overpowered or a character’s abilities are unbalanced, that sort of thing. Most important, though, betas tests will show you whether your horses are GODDAMN HOOVED DEATH-MACHINES OF DEATHLY DEATH or not.

What the hell, Battlefield 1? If the charge of the light brigade taught us anything, it’s that horses vs machine guns is going to end with horses’ scrotes and general bloody bits spread across several miles. It’s not the fairest fight. So why can the mounts in the game shrug off bullets like Arnold Schwarzenegger? Nerf these Termi-neigh-tors now! Now.

Good news is, that’s just what they’re doing. With the game’s beta over, the devs have posted a blog detailing some of the things they’ll be changing. As well as fixes for conquest and rush mode, and other weapons and equipment like the light tank, horses are being made mortal.

‘We agree that horses can take a few too many rounds at the moment,’ writes Daniel Berlin, Lead World Designer on Battlefield 1. That’s one way to put it, buddy boy.

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