You can’t have corn flakes without the milk and Superman would be nothing without Lex Luthor. Wonder Woman, Batman, The Flash and Nightwing? Who knows, they all have their own nemeses, yet none of them is as iconic as Luthor with exception of the Joker maybe. In any case, Luthor is in Injustice: Gods Among Us and the game will be better because of it.
Check out the latest trailer for Injustice and know that the roster of heroes still totally outweighs the roster of villains at this point. Solomon Grundy and Lex Luthor are strong characters indeed but still relatively weak compared to the lineup of just the Superfriends alone. And we’re not even going to mention the badass Cyborg.
There’s still time to wrap your head around the idea of Tiger Woods 14 and its retro golfing component that takes gamers back to the celebrated bad old days of the sport when exclusionary rules were first developed. I mean, the reason MLB: The Show and MLB 2K don’t emphasize the pre- Jackie Robinson era, beyond the marketing issues, is because we tend not to commercialize extended periods of weakness in American culture once we know they were indeed periods of weakness. Study, question, discuss and learn from those periods? Absolutely. Please, do as much of this as possible. But to commercialize antiquated American cultural weaknesses? Doing so once we all know better and with the lens of history clearly putting things in focus just seems reckless. And if the reason for including the dark days of golf is to instigate discussions, studies and learning then I’m positive EA SPORTS would know how to do that better than any other video game publisher. After all, this is a company that has a “fellowship” program for former student athletes to learn game development.
In any case, Tiger Woods 14 is coming and here’s the latest walkthrough. Not all everything that’s black and white is nostalgic.
If your video game character is going to be operating and fighting in a city floating in the sky, that city is going to be as significant as any other character in the game. And make no mistake, Bioshock Infinite intends to use every single one of those characters to drive what’s shaping up as one of the best stories in a video game. As for Columbia, it sure makes the year 1912 look way more exciting than we’re given in American history class. I mean, no income tax and all hard drugs being legal and widely available is all good, but a flying city!? That is how you re-create the good old days if you’re gonna go the nostalgia route. They barely had cars that could go 40mph back then, but we’re supposed to believe this vision of America had flying cities? Hell, we just saw Nick Fury come within an eyelash of losing his flying aircraft carrier if Tony Stark and the Avengers hadn’t stepped in to help and that thing had four propellers.
Have a look at this latest trailer for Bioshock Infinite and fire up your hype-o-meter because this and GTA V are on my list for best stories of the year in video games.
What’s awesome about Aliens: Colonial Marines is that the decisions James Cameron made 25+ years ago are heavily influencing the way you’ll play a modern first person shooter where our expectations on pacing, control and feel are well established. We saw shotguns, flamethrowers and “smart guns” in the Aliens movies and they were mere tools in the hands of compelling characters that we made us care. Now those same tools are expected to to offer us an interactive experience that’s supposed to make us –on some level– feel like those space marines from the late 1980s. Amazing.
Check out this trailer for Aliens: Colonial Marines where you get a glimpse of the different alien types (what in the hell is a Crusher?) and weapons you’ll be using in the game. On a side note, I didn’t know that it was the alien critter generating all of that smoke in the movie and obscuring the battles. I just thought the space marines had some raggedy ass equipment that leaked oil all the time.
We’ve seen the “previously on Dead Space…” trailer that got us all caught up on the events of the previous Dead Space games and set us up nicely for what we’re about to play beginning next week. Clearly, that wasn’t enough info because today you’ve got the trailer for the story of Dead Space 3 staring right at you and there’s no such thing as too much info for a game that hasn’t come out yet. We’ve seen our hero slogging through the snow on his way to check out yet another alien monolith structure and, even though it came with a snazzy remake of a Phil Collins tune, that left us wanting more. And now we’ve got it. Watch the trailer, get mesmerized and dream about killing Necromorphs.
The eighth installment of Spartan Ops for Halo 4 is coming your way on Monday and you don’t want to be caught flat footed when the Promethean-on-human violence begins again. You’re getting the five playable co-op-able chapters and the computer generated mini-movie to make sense of it all for FREE. Or, rather, for the cost of a Halo 4 disc, your Xbox Live subscription, your internet subscription and the electricity to power it all. Oh, and the roof over your head and indoor plumbing should probably be factored into the cost too. But think of it this way: there are a lot of people who paid for all of that stuff except for the Halo 4 disc, and those losers damn sure aren’t getting any Spartan Ops at all, so you can cabbage-patch in celebration on that one. Check out the trailer for Episode 8 of Spartan Ops and the video below for insight on what I mean by “cabbage-patch.”
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There’s nothing like a healthy bag of downloadable content goodies to revive interest in a blockbuster mega-game. Just as 2013 is about to bring us a high quality slate of game early in the year (Metal Gear Rising: Revengeance, God of War: Ascension, Gears of War: Judgment, etc) the biggest games of late 2012 are still keeping the spotlight with robust DLC offerings like Call of Duty: Black Ops II‘s Revolution pack. Read more… »