Larger Playable Areas
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The Isle of Banoi was actually a fairly large area for a zombie game. It was much larger than I had expected…so naturally, I want more. My idea for this is to have the game take place on a group of small islands. I didn’t like the feeling of loading screens separating the various sections or ‘acts’ of the game. Let me have a full island as my playground then jump from island to island as the game progresses so it doesn’t feel so controlling. New islands offer completely new eye candy and could act well as dividers of the game overall.
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