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News That The Promising ‘Metal Gear Solid’ Remaster Is Cancelled Makes My Snake Flaccid

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chris-littlechild - March 8, 2016

  You know what it’s like here in the gaming world. It’s HD remake-amundo. We’re up to our scrotes in rereleases, remasters, remakes and all that sort of cashgrabbery. Just look what’s happening with Resident Evil; the whole damn series is hitting current gen consoles lately. Even so, some things you can’t help but get involved with.

Like a lot of fans, I almost shat when that remake of Final Fantasy VII was confirmed at last. Another slice of PS1 badassery I’d be glad to buy again in spangly 2016-o-vision? Metal Gear Solid. Sure, it was prettied up a bit in 2004 as The Twin Snakes, but GameCube remakes don’t cut it any more. This is 2016, grandpa, we want Unreal Engine 4 or effing nothing. Effing nothing being exactly what we’re getting, as it turns out.

Back in January we saw Shadow Moses, a fan project to Unreal the game right up. It was looking pretty damn sexy too, as the last trailer (below) showed. Sadly, this weekend, the inevitable ass-whupping from Konami’s winged lawyer monkeys hit. Presumably. The development team posted a message on Facebook on Saturday confirming that the project had to be cancelled:

“We have an important announcement to make today: We have to cancel the Shadow Moses Project for reasons beyond our control. We would like to thank everyone for the tremendous support we have received.” (via Kotaku).

Of course there was tremendous support. This would’ve been awesome. Still, you know what these bigshot companies are like. Always shitting on the little guy.  

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