bill-swift - January 15, 2016
Microtransactions really are the scourge of our times, the greatest evil facing humanity today. Some of you might cite other horrors as the worst, like Bieber's new habit of posting photos of his skinny bare ass on a boat on social media, but I'm going with microtransactions.
This nefarious practise is on Kanye's shit list ('F**k any game company that puts in-app purchases on kids games!!!!'), and most right-thinking gamers would agree with him. It's not often that I side with freakin' Yeezus, but he and I are totally sympatico on this issue. I'd even sign up for a duet with him, a charity track about the evils of microtransactions. We could call it Neither Of Us Can Tolerate Your Goddamn Microtransactions Any More, And One Of Us Married Kim Kardashian, Which Is Really Saying Something About How Shit Microtransactions Are.
Anywho, you know who doesn't hate this whole selling-in-game-currency-for-actual-cash thing? The companies who sell it to us. The Metal Gear Online beta hit PC earlier this week, only for Konami to take it down again so fast it'd make your head spin. Why? Because players were bypassing the game's microtransactions, that's why. Satan forbid!
On heading into the beta, gamers were buying MB coins (the game's currency) and not being charged for them. Which is, natch, freaking outrageous. Immediately, someone hit the big red button marked We Can't Get At People's Cashtacular over at Konami HQ, and access to the beta was disabled.
As company bigwig Robert Peeler put it online, "Due to a possible exploit, we've removed access to the Beta temporarily while a hotfix is being prepared. Once the issue is addressed we'll provide access to the Beta once again."
All's back to normal now. The game's back up and no more free MB coins for us. Sorry, Kanye.
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