Food=Health and the Top 7 Worst Cases of Video Game Logic

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bill-swift - October 2, 2012

Another week has come and passed. The weekend is quickly becoming a distant memory as we're faced with yet another bleak Monday morning but here at Egotastic!'s 'Hot Coffee', there's always a bright side to the start of a new week, and that lining is another Top 7 to get your week started right! Last week we took a look at some of the greatest warriors ever to grace the video game world. Looking at swordsmen in particular, we covered everything from your stereotypical sword-wielding hero to your masters of lesser known combat. It was pretty awesome and we didn't even lose any limbs in the process but this is a new week we go!

With the ridiculous speed at which our world is advancing, things are constantly changing and evolving faster than some like myself can even keep up with. The video game industry is no exception, as we're really beginning to see with games aiming for more personal titles revolving around morals and the real world. There's also that whole 'virtual reality' thing they're going for with movement controllers and players 'being the controller'. We were all perfectly happy with the simplicity of the titles of yesterday so sometimes you really have to step back to see these games in a clearer light and realize just how bizarre some of the logic of the video game world was back in the day. Lots of these rules still apply to even modern AAA titles but I'm sure it's only a matter of time before they fade from existence with the rest.

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