About 71 years from now –according to Capcom’s upcoming action game Remember Me– there will be special agents that can steal and rewrite memories by directly interfacing with our brains and change the world in the process. Sounds pretty awesome, because clearly nobody would ever do anything nefarious with that kind of power and those agents would always do good things. But let’s not focus on that extremely powerful premise for a game/movie/book/way of life. Today, Remember Me takes us on a tour of Paris circa 2084 and it’s full of both history and the future at the same time. For the record, I’ve never been to Paris but you’ll find out about that when you click on the gallery above.
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So apparently giving gifts that give back is a real thing that people can do now and it’s supposed to make the giver feel good. You give a loved one a gift of a donation to a worthy cause and you do it in that loved one’s name. It’s like you’re putting a down payment on their ticket to get into heaven.
This type of gift-giving is NOT what we have in mind this Valentine’s Day as we come up with our list of gifts that really give back. And we mean that in the most direct way possible. As in, we get something cool and awesome out of giving you this gift. At Egotastic! we often do things the wrong way and sometimes on purpose, sometimes for fun but it’s always without fear. It’s not easy working through this cocktail of abandonment, resentment and lactose issues we’ve got. Angrily choosing our V-Day sweethearts and offering gifts that come from the wrong place in our hearts is right up our alley; a cold, dark and unforgiving place as you’d ever want to be on Valentine’s Day. Read more… »
The animated film “Wreck-it-Ralph” had a clear focus on arcade games and the now-nearly extinct arcade culture where ornately decorated wooden cabinets, specialized monitors and game-specific controls once ruled the day. When the movie-going public took their kids to this latest Disney money magnet, this take on arcade games carried plenty of appeal for adults (ok, dudes and dads) old enough to remember arcades. The news that a scene taking down ridiculous “do-nothing” social games was planned and then cut from the movie is both sad and exciting now that we have storyboard video of said scene. Read more… »
The advantages of doing a proper console game based on the 1987 film “Aliens” are numerous and significant. You’ve got a beloved film franchise that has influenced first person shooters and other genres of video games more than we can fully appreciate. The sense of relentless enemies absorbing dozens of bullets before falling at the player’s feet is a big part of Halo’s appeal as a franchise and that can trace its roots directly to James Cameron’s classic. So the idea that that movie is getting the modern console treatment and in a way reclaiming its essence and projecting it fully into a proper Aliens-themed video game was very exciting when Aliens: Colonial Marines first surfaced years ago. All of the sound effects, voice acting from the original actors who played Hicks and Bishop (Michael Biehn and Lance Henriksen) and authentic weapon, vehicle and environmental design from Cameron himself should’ve made for one hell of an advantage. Unfortunately, Aliens: Colonial Marines squandered these advantages and buile-in good will on a substandard performance. Like one of Magic Johnson’s failed returns to the Lakers in the mid-1990s, something that seems so right might have been better left as an idea only. The NBA moved on in different directions and so did shooter video games. Read more… »
You’ve seen the mini bosses and cool weapons featured in Metal Gear Rising: Revengeance in some splendid pre-release videos. Now that we’re down to the final pre-launch days, it’s time for all of the goods to come tumbling out of this game and today is a special one. Upgrading Raiden to make him an even more deadly cyborg-ninja with new hand-to-hand and defensive combat skills is a nice complement to all of the weapon upgrading we’ve already seen. Metal Gear Rising: Revengeance comes with a lot of moves, combos and potential abilities but honestly this such a well designed combat game that you really can get by on just the basic skill and weapon set. Battles may take longer –knocking off 1% of a Mastiff’s health is worse than taking off 3%– but this game is old school in that regard; long fights aren’t a bad thing. Read more… »
Don’t forget that Capcom’s futuristic, mind-hijacking action game Remember Me is still coming and could very well sneak up on all of us. Music in a game like this is something that can only help if it’s done right. The key is going to be pacing, accessibility and variety of gameplay in Remember Me to where it feels like a fresh experience that lives up to the tremendous potential in the premise.
Have a look at this behind-the-scenes type video on the music of Remember Me and keep in mind that the best part of this game is going to be how well the mind-stealing, time-manipulating systems work. You should join me in helping that they pull this thing off because it’ll be like playing “Inception.”
If you’ve been bouncing around Egotastic for any stretch of time, you’ve seen our focus on Star Trek Into Darkness and we admit our pointy Vulcan ears are starting to show. We can’t help it. Clearly Namco Bandai has seen though ears pop up on many a Trekkie out there and so they’re throwing a Star Trek game out there to capitalize on the excitement. All I can say is “bring it on.” We’ve had Star Trek video games over the years with the best ones usually showing up on the PC. Some of the ship-to-ship strategy games were well done but once you’ve seen one Enterprise or Excelsior flying around on a black screen, you’ve seen them all.
This time it’s going to be Spock and Kirk running around shooting and doing the Vulcan nerve pinch and Kirk’s double-fisted chop to the back (we hope) for a more up close and personal touch. Check out these latest screens and our thoughts on Star Trek Into Darkness.