For a game that's all about two guys "dual-handedly" killing thousands upon thousands of enemies using enough firepower to arm a platoon, it can be difficult to figure out what the term Overkill means when applied to Army of Two: The Devil's Cartel. This is a game that introduced the idea of using an automatic weapon in one hand a detached car door as a bullet shield in the other hand as the perfect way to assault an enemy bunker. First off, a car door makes a terrible shield despite what they tried to show us in cop shows back in the day. Real life cops hide behind the engine block because you can't shoot through those. Second, you can't walk toward enemy gunfire carrying a shield of any kind for very long because whoever is mad enough to be shooting at you will be mad enough figure out that they should shoot in your unprotected legs and feet so they can hurt you and stop you from moving. In any case, have a look at The Devils Cartel Overkill trailer, take a look at your last bank statement and make a decision on pre-ordering the Overkill edition sometime soon, okay? Thanks.