So these two video clips of Resident Evil 6 are both relatively light on action, heavy on mood and somewhat predictable if you’ve ever played a RE game or watched a zombie movie. With all of that said however, you’ll want to get up on this like right now because you do get clear idea of what this game is going to be about. RE has always hung its hat on light action, creepy moods and exciting moments so there’s consistency here.
As far as gameplay goes the fact that you can now move through environments and interact with them in realistic ways is very exciting to me. A 30-pound door or piece of debris that happens to be obstructing a hallway or other pre-determined path can be moved out of the way so it’s no longer an obstacle. Amazing. How many years has it taken for grown men to realize they’re strong enough to move regular household clutter out of the way? The next thing you know, grown men in video games –many of them cops, soldiers, spies or athletes– will learn to crawl over or through obstacles that only come up to their waists. BTW, that apparently won’t be happening in RE6 as you’ll see in the first video clip.
In the second video, the action and pacing pick up a little bit in classic Resident Evil style. Being trapped in a dark elevator with a face-chomping zombie just as they’re turning into a zombie is intense and probably a first in the series. I’m just happy that we’re still talking about old fashioned, shuffling-ass zombies and not the 21st century 5-Hour Energy Drink-fueled zombies that run like Usain Bolt and fight hand to hand like Chuck Lidell. Zombies aren’t supposed to be super heroes. Also folks who like the TV show The Walking Dead should take note: you must have a melee attack for zombies if you want to survive. That’s why those chumps on TV keep losing people.
Sound off in the comments section below: do you prefer old school zombies or fancy new fangled zombies? Why or why not?