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Egotastic











Our All-Time Favorite Gaming Icons: Mega Man (VIDEO)
Mega Man, beloved gaming mainstay and robo-midget wunderkind, was introduced by Capcom in 1987. He has since become perhaps the company’s most prestigious and prolific property, featuring in greater than a hundred titles. I’ll concede, this lofty figure includes such farcical fare as that porn movie he starred in, ‘Solid as a Rock-Man All Night Long, Baby, Check My Heroic Penis OUT’ (in deference to his Japanese moniker ‘Rockman,’ naturellement), unless that was just a fleeting joyous dream I once had. Nevertheless, such a stupendous output makes the popularity of the belligerent Blue Bomber quite plain. Amidst some off-color jokes and piss-taking, we’ll attempt to explain why he’s deserving of such heady fame.
The series pioneered the concept of choice. You would not take a pre-determined path through the levels, instead selecting a portrait of each Robot Master at will from the menu. These chaps have been named Wood Man, Blade Man, Ice Man and suchlike. (I daresay Capcom's resident simpleton strained both his mediocre brain cells coming up with such names:
“The guy that’s on actual goddamn fire could be called... Fire Man!”
“Excellent work, Brian. Have a gold star, while I pat your moronic head. Ah, I see you’ve pissed your pants again. There’s a little drool on your shirt, too.” )
Defeating each opponent allows you to equip their signature weapon, in a canny little piece of resourceful larceny. The innovative element here is that each opponent has a weakness to the weapon of another, increasing replay value exponentially as you sought the ‘correct’ order to tackle your antagonists. That’s a little premature, alas, as you first had to survive the level itself.
Our homunculus hero must endure some of the most fiendish run-and-gun platformery ever devised. Inexplicable enemy spawn points will ensure something unpleasant materializes a nano-inch from your eyeball, sending you careening down a death-precipice like Wile. E. Coyote over a cliff. Copious supplies of those notorious spikes of pointy demise litter the areas, ensuring naught but pixel-perfection with leaps and positioning will see you through. In short, we’re presented with the very essence of quintessential old-school gaming. There’s no hand-holding in effect here, no stabilizers for this tricycle. Oftentimes, you’ll simply lose control of said vehicle and crash into a hedge; limbs akimbo and sobbing piteously. Is your mother there with compassion, chocolate milk and band-aids and whatnot? She is not. Your only companion is Mega Man, and he points and laughs remorselessly at your seemingly-terminal case of suck.
“Get up, fool! I don’t care if you’ve shat your pants, change them and try again!”
Because, as we all know, Mega Man speaks in a manner rather reminiscent of Mr. T.
The Blue Bomber has found himself in a rather precarious position of late. As with Sega’s Sonic, the three-dimensional revolution slapped him in the groin somewhat. As the video below suggests, he has not yet attained comfort in the 3d arena, with some nut-numbingly bad games (check the clip, hilarity prevails). Capcom have tried to remedy this with the recent Mega Man 9 and 10; fresh retrospective releases that rekindle everything I, and so many fans, relish about the series. We continue to anticipate his next move.
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