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Courtney Stodden Is On The Verge Of A Wardrobe Malfunction – Celebuzz |
I Never Thought I'd Love Sports Bras This Much – The Chive | |
Kesha Rolls Out With Her Booty Out – The Superficial | |
Olivia Munn Sizzles In Esquire – Popoholic | |
Miley Cyrus and Rihanna Making Out? – TMZ | |
Angelina Jolie's Nude Photo Auctioned Off – Huffington Post |
Egotastic












Beanpole on Rollerskates? Flying Fat Guy? Pick Your Poison in Gotham City Impostors
Monolith's new title, a team based multiplayer only shooter, is a strange beast. It doesn't turn everything you'd expect from an FPS on its head, nor does it provide the same experience as the droves of identikit military shooters on the market. Here's what sets it apart.
This is a great mechanic, but hardly original in itself. Fighting games practically trademarked the idea back in the days when Pong was amazingly futuristic. It's how it combines with the rest of the character customisation that's a stroke of genius. You can equip a gadget and a support item alongside your guns. A pair of rollerskates for the little guy's hit and run strategy works great. Or, God forbid, a glider for the Mighty. Particularly terrifying. When he uses the divebomb attack from up there, it's as devastating and difficult to avoid as you'd expect half a ton of 'what's that shadow...' incoming high velocity fatass to be.
Gotham City Impostors seems to be trying to appeal to two different kinds of player. It has the K/Ds and killstreaks, not to mention the compulsive stat-keeping, that seasoned FPS fans love obsessing over. At the same time, the slapstick nature and toony, comic presentation may attract those weary of the 'serious' vibe of the Call of Dutys of the world. I haven't enjoyed an FPS since Timesplitters, and the amount of fun I'm having with Impostors is testament to that.
Article by Chris Littlechild